Warcraft Ii the Dark Saga Japanese Cover Art

                          

Contents

  • 1 Upgrades
  • 2 See as well

Warcraft Ii: The Dark Saga is a panel version of Warcraft II: Tides of Darkness, with the expansion Warcraft II: Beyond the Dark Portal congenital in. It was released 31 August 1997. This is substantially the same as Warcraft Ii, but has some upgrades to the original version.

Upgrades

In addition to interface changes necessary to play the game with a command pad instead of a keyboard and mouse, several improvements/changes were made for the panel version that wouldn't appear in the afterward Battle.net Edition:

  • Added an machine-build feature, which could programme buildings to continuously train a specified number of units (cycling from one to the next if multiple unit types are specified), pausing or temporarily skipping a unit of measurement if resources were non bachelor when that unit's time came up in the queue (different Warcraft Iii where the resources to train and upgrade were spent equally soon as they were added to the queue). The auto-build could likewise be set to "infinite" to continuously build units equally resources provided.
  • Added an car-upgrade feature, which would research all the upgrades available in a building as resources provided.
  • Flying units were given specific shadows every bit seen in promotional screenshots for the computer version, instead of the generic circular ones.
  • A quick-play mode was added to randomly select a custom scenario map and kickoff it without the user needing to select any options.
  • A color map of the world was added at the get-go of each mission, including a dotted line and X to indicate direction of travel, similar to the one used in loading screens in Warcraft Iii.
  • A new intro movie.
  • A new splash screen and new fine art for the main menu.
  • New cinematics betwixt acts or the Beyond the Dark Portal campaign, including the but cinematic advent of Turalyon.
  • Opening cinematic for Tides of Darkness sped upwards slightly and the text at the beginning (referencing Warcraft: Orcs and Humans) was removed.
  • The finale cinematic for the human being Beyond the Dark Portal campaign at present lingers longer on the Skull of Gul'dan, its optics glowing as the screen fades to blackness.
  • New music during the credits.
  • New Password system to jump direct to a campaign mission (using a password instead of a saved game would reset your score to 0; nonetheless, saved game files were quite large, and couldn't even fit in the internal retentiveness of the Saturn, necessitating the purchase of a backup retention cartridge).
  • In gild to get the game to fit on the console disc though, much of the background art, button variety, unit speech, and sound effects were removed.

See too

beaurepairewervelf.blogspot.com

Source: https://wowwiki-archive.fandom.com/wiki/Warcraft_II:_The_Dark_Saga

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